Dieties

Name Control Align Sphere Additional Spells Req Weapon Weapons Special _Exp Mod
Gr Boccob Magic N Astral, Charm, Combat, Divination, Elemental, Summoning, Healing (minor), Guardian (minor) Disc of Concordant Opposition, dispel magic staff flail, mace, dagger, knife, sling (8th) Sage, scrying, (10th) MU items +5% after level 10
D Cositif Brutality CE Combat (minor), Elemental (minor), Sun (reversed) animate dead, fear, invulnerability to non-magical weapons bardiche club, hammer, maul, morning star +2 resist charms,(3rd) strength -
D St. Cuthbert Wisdom, Dedication, Zeal LG (LN) Charm, Combat(minor), Divination, Protection (minor), Healing, Necromantic (minor) beguiling, speak with dead, create food and water, speak with plants, heroes’ feast, stone tell, succor, dispel evil, symbol, holy word mace, club, staff flail, sling Turn undead, and varies – see desc -
Le Ehlonna Forests, Flowers, Meadows CG (NG, N) Animal, Combat, Elemental (minor), Creation (minor), Weather, Sun, Plant, Healing stalk long bow knife, spear, staff, lasso, club tracking, (5th) animal friendship +5%
Gr Gruumsh Orcs LE Astral, Combat, Divination (minor), Elemental, Healing, Necromantic, Summoning, Sun (reversed) cause blindness spear flail, axe, falchion turn undead, (9th) eyefire +5%
D Hruggek Bugbears CE Charm (minor), Combat (minor), Divination (minor), Elemental (minor), Necromancy Darkness 15’ radius, hold person, morning star axe, club, mace, maul command undead, (3rd) wound -
Gr Incabulos Plagues, Nightmares NE (any evil) Astral, Combat, Divination (minor), Elemental, Healing, Necromantic, Summoning, Sun (reversed) plague, dispel magic, bestow curse, spike growth, giant insect, quest staff club, flail, mace, lasso, sling disease resist, (5th) hypnotism, (8th) permanent sleep +5%
Gr Istus Fate, Destiny N (any) Astral, Charm (minor), Divination, Healing, Necromantic, Protection (minor) enmeshment, bless, predict weather, chant, prayer, quest, stone tell, reincarnate flail club, hammer, mace, staff, lasso (3rd) augury, (7th) strands of binding +5%
Le Iuz Oppression, Deceit, Pain CE Combat, Guardian, Divination (minor), Necromantic, Summoning, Sun (reversed) spittle, cause fear, heat metal, dispel magic, true seeing, feeblemind, forbiddance, confusion mace club, flail, staff, sling, garroe (3rd) change self -
Le Kurtulmak Kobolds LE Charm, Combat Divination (minor), Guardian, Necromancy (minor), Sun (reversed) withdraw, resist fire/resist cold, invisibility to undead spear javelin, axe, club, dart featherfall, (4th) immune to illusions, -
Le Lolth Drow Elves CE Animal (minor), Astral, Charm, Divination (minor), Elemental, Healing (minor), Necromancy, Protection, Summoning darkness, darkness 15’ dagger Mini-crossbow, mace, javelin Spider climb, resist cold, (3rd) web, (8th) gate, (10th) Shapeshift (Drider) +5%
Gr Maglubiyet Goblins and Hobgoblins LE Charm, Combat, Elemental (minor), Healing (minor), Necromancy, Sun (reversed) Fog cloud, phantom steed (warg), protection from good, none any soldier weapon command undead -
Gr Nerull Death, Darkness, Underworld NE (any evil) Astral, Charm, Combat, Divination (minor), Healing, Guardian, Necromantic, Sun (reversed) blur, ebony tendrils, command, pass without trace, obscurement, withdraw, dispel magic, meld into stone, part water, aerial servant, word of recall, succor Staff, sickle, (5th Scythe) standard command undead +5%
Le Pholtus Light, Resolution, Law LG (LN) Astral, Charm (minor), Combat, Divination (minor), Protection (minor), Healing, Sun Sunburst, produce flame, pyrotechnics, dispel magic, rainbow none standard (1-4) dispel darkness, (5-8) glow, (9+) reflect +5%
Le Ralishaz Chance, Ill Luck, Misfortune CN Combat, Healing, Guardian (minor), Divination (minor) Creation, Protection vicissitude, commune, reincarnate, confusion sling mace luck and (d4+2) sleep -
Le Rillifane Rallathil Sylvan Elves CG Animal, Elemental (minor), Guardian (minor), Healing (minor), Plant, Sun, Weather call woodland being, find the path, commune with nature long bow knife, dagger, lasso, (2nd) fletching, (5th) create bow -
Le Ulaa Hills, Gems, Mountains, (Dwarves) LG (LN) Combat, Elemental, Protection, Healing, Guardian, Divination (minor) command earth, light, continual light, quest, animate object, heroes’s feast hammer, military pick club, flail, mace, staff, sling dam bonus, bonus spells (see desc) +5%
D Yeenoghu Gnolls CE Animal, Charm (minor), Combat, Sun (minor-reversed) animate dead, ghoul touch, attract ghoul, speak with dead, curse flail great bow, battle axe, two handed sword command undead, (6th) create ghouls -
Le Yondalla Halflings LG Animal (minor), Charm (minor), Creation, Divination (minor), Guardian, Healing, Plant, Protection, Sun (minor) cure disease sling knife, staff, club turn undead, (7th) hut -

Dieties

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